![]() Attempting to find current bucket temporary dir: C:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64 When feature Shader Pre-caching is disabled then there should be no activity related to Shared Pre-caching during Steam Client start up. When feature Shader Pre-caching is disabled then Steam Client should not download any Shader Cache metadata nor (re)create temporary folders. It also creates and then deletes temporary folders related to this feature each time it starts.Ĭ:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_64Ĭ:\Program Files (x86)\Steam\shader_cache_temp_dir_gl_32 When Steam Client start it downloads some metadata for Shader Precache feature. Go to C:\Program Files (x86)\Steam\logs.ġ1. ![]() Delete file shader_log.txt in order to have a full fresh log.ġ0. Go to C:\Program Files (x86)\Steam\logs.ħ. Steam Client downloads Shader Cache metadata even if this feature is disabled in Settings menuĦ.
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